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Designing A Building Game

Recently I'm designing a building game as a self-exercise project. It starts by creating 3d-tilemaps(like the Townscaper) and then uses its living situation to generate a new floor with the game of life(Conway's 1970).

Adding feedback to it and testing it is quite enjoyable and lots of fun. Will continue considering making it a little ecosystem(for example build coral and generate different fish flock systems) builder?

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